Sdružené Zarovnat Tvrdost navimesh set destination can only be called spawned Rozbít se paže čas
Unity - Manual: Creating a NavMesh Agent
SetDestination can only be called on an active agent that has been placed on a NavMesh Unity Error - YouTube
Quickly spawning NavMeshAgents without them breaking? - Unity Answers
Failed to create agent because it is not close enough to the NavMesh & " SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D
Failed to create agent because it is not close enough to the NavMesh & " SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D
Navigation - NavMesh Agent - Only Humanoid AgentType Is Working - Unity Answers
Unity Nav Mesh instantiation Issue - Game Development Stack Exchange
Creating a NavMesh with Spawning Agents in Unity 5 - YouTube
Only first NavMeshAgent can be placed - Stack Overflow
Set Destination" can only be called on an active agent, problem when instanciating. - Unity Forum
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D
SetDestination can only be called on an active agent that is on a NavMesh - Unity Forum
Unity - Manual: NavMesh Surface
uMod - "SetDestination" can only be called on an active agent - Rust - Community
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D
SetDestination" can only be called on an active agent that has been placed on a NavMesh. : Unity3D
SetDestination" can only be called on an active agent that has been placed on a navmesh (more info in comments) : Unity3D
Navmesh How to check if full path available? C# - Unity Answers
Failed to create agent because it is not close enough to the NavMesh & " SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity
Multiple Recursive Portals and AI In Unity Part 7: AI navigation | by Ignis Incendio | Medium
c#: NPC在Navmesh上实例化
Navmesh Agent Not placed on mesh? - Unity Answers
SetDestination can only be called on an active agent that is on a NavMesh - Unity Forum
net - Unity c# - unable to Spawn Prefabs on a NavMesh - Stack Overflow
Multiple Recursive Portals and AI In Unity Part 7: AI navigation | by Ignis Incendio | Medium
Getting a "SetDestination" error after killing a game object and trying to chase another - Unity Answers